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VBALink - Gameboy Advance
Link Cable / Multiplayer GBA roms emulator.
KiGB v1.42
Posted by dmb062082 on Tuesday, June 10 @ 16:40:44 EDT (1 reads)
(comments? | Score: 0)
GBC emu, heres whats new:
-Supported loading of gzipped ROM files.
-Allowed the change in emulation speed: 25%, 50%, 100%, 200%
and 400%.
-Allowed to select the emulation of Gameboy types: Gameboy,
Gameboy
Color and/or Super Gameboy.
-Allowed to select the emulation preference: GBC with SGB
border, GBC over SGB over GB or SGB over GBC over GB. The
first option will try to draw a SGB border while stays in
GBC emulation mode.
-Allowed to customize the Gameboy palettes. The customized
palettes are stored in per-game configuration. n64
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Changes:
-Added more options in the user interface.
Bugs Fixed:
-Hung when connected uisng the Game Link Cable feature. Fixed.
-Random hung when playing for a few minutes. Fixed.
-Loading new ROMs while in listening mode would crash. Fixed.
-The upper part of border in full screen mode disappeared when
back in game play after showing the menu. Fixed.
-The screen did not adjust when a game was loaded with different
border settings of the current one. Fixed.
-Fixed a crash bug when default border image was changed while
no ROM was loaded.
-The character '&' was displayed incorrectly in the recent
file list. Fixed.
-Removed the 'mouse dropping' during LCD was disabled in GB/SGB
mode.
Get from here
ZSNES WIP
Posted by dmb062082 on Tuesday, June 10 @ 16:40:00 EDT (1 reads)
(comments? | Score: 0)
Unofficial ZSNES, heres whats new:
-More C4 Fixes (DOWN LOAD, MALU, Op 13, and more)
Get from here
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Hey Just introducing myself
Posted by HoRnEyDvL on Tuesday, June 10 @ 05:30:54 EDT (0 reads)
(comments? | Score: 0)
Well Guess What im a new member to the site & will be helping
dmb062082 maintain news on his website so expect afew post
from me. I specify in the xbox so all you other console fans
sorry leting yous down :). As you might no me im also the teamanager
of XdashOs & run the site which is www.xboxopensource.com
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signing off
HoRnEyDvL
PJ64 RELEASE!
Posted by dmb062082 on Monday, June 09 @ 15:52:24 EDT (66 reads)
(Read More... | 1 comment | Score: 0)
PJ64-X V0.06
Release Info:
~~~~~~~~~~~~~ COMPLEX is proud to present PJ64-X the first
ever working N64 Emulator with sound support. based on Project
64 sources.
Supported
=========
- Graphics
- Sound
- 4 Controllers with full analog support
- Mempaks
- Savestates
- 8, 12 and some 16Meg Roms like Banjo Kazooie.
- expermimental 32Meg support.
Emuvortex.com Emu Vortex Forum & Download GBA roms + Best Flash Linkers
Avalaunch 0.46.1 BUGFIX RELEASE
Posted by dmb062082 on Monday, June 09 @ 05:04:42 EDT (2 reads)
(comments? | Score: 0)
changelog 0.46.1 BUGFIX RELEASE
Launching of apps with no icon now works
Quickstart works
FTP server issues will be fixed ASAP an released shortly )
Avalaunch 0.46 released
Posted by dmb062082 on Monday, June 09 @ 01:13:25 EDT (3 reads)
(comments? | Score: 0)
**** changelog 0.46 ****
- Added DVD icon as a part of the main menu
- Fixed a bug in the screensaver. Now you can also deactivate
the screensaver using a keyboard.
- Fixed another input-related bug. Keyboards didn't work if
there were no controllers attached.
- Added fast scrolling in the menus. Press right trigger to
speed up the menu scrolling.
- Fixed so that when pressing back in auto added sub lists
the previous menu will be activated (not the main menu)
- Fixed some spanish translations
- Added special support for FTP clients that "forgets" to
create dirs before uploading.
- Removed FATX2
- Added FATX3 createdir
- Added FATX3 createfile
- Added FATX3 open file fileformat : abcdefghijklmnopqrstuvwxyz1234~1234567.ext
- Added FATX3 Findfirst-series calls
- Added FATX3 load database function as init
- Added FATX3 char PossibleToCreateThisFile( char *filenameWithPath
) for the mofo ftp-clients
- Fixed FATX3 error that prevented uploading of new identical
files - but ended up as a "identical file" in same
dir. looks weird with 10 identical files in same dir btw
- Fixed FATX3 dupe problem, caused it to never overwrite if
same filename found in root dir.
- Added FATX3 renaming. Atm it will only work if you rename
in "legal" dirs (short dirs) fixing soon
- Added FATX3 deleting of both file and dir
- Optimized network settings so we might get some higher transferspeeds,
seen variated results tho, 5400 -> 8200 uploadspeeds
- Now wait's half a second more before launching applications
- thx to skorchir we found that this have something to do with
the LED color changing prior to launching
- (seems that some XBox's need this extra pause)
- Added SITE UNZIP command to FTP server (to unzip the given
file in the current folder)
- Added SITE REFRESH command to FTP server (to refresh the
menus)
- Changed all gfx's to.png except for the backdrops
- Fixed 'scroll-bug' when displaying list of save games when
list returned many elements
- Fixed possible crash-bug upon launching games
- Added NTSC-J support, thanks to Docky99 for the eeprom he
sendt so we could get the ntsc-j info out
- Added support for MOD, XM, S3M and IT, thanks to Lantus -
r0xx0r =)
- Added Drive-Formatting to the utils - but it's been disabled
until we get a proper UI for it / made installdisk that creates
filesystem.
- Added proxy support
- Added playlist auto-randomizer, uses time of day as seed
for always unique lists.
- Added file manager that does background downloading so that
you can do some irc/telnet stuff while waiting
- (for those of you that want to keep your old XML file, just
add the following line to the menu part of it):
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-
- Added 'Extract to current folder...' to the file manager
when you have selected a ZIP file
- Changed the font used in the popup menu's
- took out MP3 playback due to complaints
- Threaded the splash to allow faster bootups, even tho it's
not likely
- Added a bit more extensive check for where it's started
from. Looks for what drive the xml-file is located
- Moved network setup from thread to eventsystem - and made
evensystem be the one that launches the ftp after ip is setup
properly
- Did a driveletter bugfix that enables avalaunch to boot
from all drives
[/QUOTE]
Awesome product but dont worry it wont touch chihirox when
it gets the 1st english version!.
Official Site: http://www.avalaunch.dk
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VisualBoyAdvance 1.5.1 Released!
Posted by dmb062082 on Sunday, June 08 @ 16:33:44 EDT (7 reads)
(comments? | Score: 5)
VisualBoyAdvance is a Gameboy Advance emulator for Windows,
Linux, BeOS & Mac OS X. Only the Windows version has been
updated yet.
News:
Core changes:
- minor rendering optimization
- added support for AR codes (thanks Parasytic and PokemonHacker)
- no longer allow L+R or U+D to be reported as pressed
- fixed RTC problem on last day of the month
- fixed bug with some cheat codes that caused an invalid ROM
patch
- fixed sound mixing problem with DS ratio (thanks PokemonHacker)
Windows:
- added skin button support
- added AVI sound support (thanks to phaeron)
- all accelerators can now be customized or removed
- fixed full screen problem in OpenGL mode
- fixed some problems with stretch to fit
- main skin region is now optional for pure rectangular skins
SDL version:
- changed default separator on config file to a equal sign
- changed pause when inactive default to false to fix problems
debugging
Porting:
- added PowerPC assembly code (thanks Jeffrey Lim)
Get it from this page.
Chihirox beta 2
Posted by dmb062082 on Sunday, June 08 @ 16:14:49 EDT (11 reads)
(comments? | Score: 0)
Chihirox is a dashboard in development by Hikaru.
From the nfo:
This is the software for a test.
The files currently supported are SNES and GEN,PCE,NGP.
The English version will be released next time.
Official Site: http://www.geocities.co.jp/SiliconValley-SanJose/4851/
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blight's SDL Input Plugin 0.0.7
Posted by dmb062082 on Saturday, June 07 @ 15:00:39 EDT (4
reads)
(comments? | Score: 0)
blights SDL Input Plugin is a input plugin for Linux Nintendo64
emulators. It is quite commonly used with Mupen64.
News
* Mouse support has been added. (x and y axix is automatically
mapped to analog stick.) Also the map buttons are mapable
onto n64 buttons).
Grab it from this page.
Rice's Daedalus Plugin 5.0.0
Posted by dmb062082 on Saturday, June 07 @ 14:58:26 EDT (12
reads)
(comments? | Score: 0)
Rice's Daedalus Plugin is a graphics plugin for Nintendo64
emulators.
News:
Major improvements:
* better dynamic ucode detection and switching
* better screen dimension detection for EU roms
* S2DEX GBI1/GBI2, Sprite2D in both OpenGL and DirectX
* OpenGL combiner fixes
* More accurate texture loading and mapping
* Viewport, scissor in DirectX
* New features: frame skip, screen update setting, fine texture
mapping
Grab it from this page.
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